Passion, Commitment, Ability: Making Your Game A Reality

Today let’s talk about passion, commitment, ideas, and ability.

Why do you want to make games? What are you passionate about? What level of commitment will it take to make your idea a reality and are you willing to make that commitment?  Are you actually able to make the commitment you wish to make?

I’ve thought long and hard about why I want to make games.  It’s not recognition, it’s certainly not money; so why?  I dream of seeing people sitting at a table playing my game and having fun. That’s it.  I want to bring a little fun to some folks.

I am passionate about creating. I love making something from nothing, just a niggling little idea in the back of my brain that I can tweeze out with careful planning and the right amount of perseverance. I love details. I thrive on them.  I actually like spending three hours looking for the correct term for how I want my pieces molded just so I can then ask for the right thing when I talk to an expert later in the production process.  I’m weird and I accept and revel in it.

I am not at all passionate about math. *Sigh* Guess what? I have TWO friends that majored in math (or math type stuff, I’m not really sure, it was numbers definitely).  They are cool people and as friends they want to see me succeed – so I ask for help with game balancing and math-y issues.  I acknowledge up front that any such help is on their schedule (like any good friend would) and in turn I get some pretty cool insights about my own game.  “How did I not see that?,” kind of stuff.  It’s great.  Even if you don’t have math geniuses in your friend circle, you no doubt have people around you that can help you with any bits or bobs that are confusing or tedious for you.

I am committed to making my games reality, through whatever means necessary.  Right now I’m looking at crowd funding. Crowdfunding isn’t just a great idea for the capital to undertake a production run, it’s also great way to expand your community and get great insights about your game. A while back I posted a video from Wil Wheaton about what it means to be a nerd in my “Who Is A Gamer” post.  That’s what I’m looking for in crowdfunding – Finding people who like what I like, the way that I like it. Making a game is hard work and has many facets.  Being committed to getting it made means NOT going it alone.  I acknowledge there are many, many things that I am not good at. To meet my goal of producing a good, fun game I KNOW I’ll need the help of people who ARE good at those things.  I welcome all feedback but know when something doesn’t fit the flavor I’m going for.  It’s not about blindly implementing every suggestion – it’s about valuing every suggestion and engaging about your idea.  Never accept a lack of ability on your part as a roadblock to making your dream game a reality.

It's Dangerous To Go It Alone

It’s Dangerous To Go It Alone

If crowdfunding isn’t something you are interested in, try to find other online communities.  Using the internet as a connection point exponentially broadens your available resources.  Resources = people who care about what you are doing. Engage on Board Game Geek. Make friends on twitter.  Join the Indie Game Alliance.

What are you struggling with to make your game a reality?

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